yumenoki
Ricarda Wegmann - Media Design student based in Germany
Illustrations
Concept Art
© Yumenoki
Characters in commissions and fanart belong to their respective owners.
Game Art Projects
As a media design student focusing on Game Design I am creating one game prototype from scratch per semester. I have created all assets including 3D-models, UI, textures and sounds to understand the full process of creating a game.
The engine used is Unity, scripting language C#. I use Blender for 3D-modeling and hope to get my hands on Substance Painter when uni opens after the pandemic.
1st semester: Location: Unknown (learning Unity)
2nd semester: Space Gallery (learning 3D)
3rd semester: Crescent Bikes
Main Menu Soundtrack (using Bosca Ceoil)
D&D: Gerti
I found out about the software VSeeFace and decided to use it to track my current Dungeons and Dragons character onto my face with it. Current expressions are neutral, joy, angry, smiling, sad & surprised. I added a hotkey for glowing eyes as well for when I am casting fire and light beam spells. Unfortunately I could not find out how to animate the arms which are automatically tucked into the body, otherwise I would have liked to create some more spell casting animations.
The cave wall image is from a free photo pack.
More coming soon!
Ricarda Wegmann gt Eilker
Hannover, Germany
[email protected]
ArtStation
Instagram: @yumenoki99